Courses: 2-day workshop | 2-day health training | Corporate training

Persuasive Psychology for Interactive Design
(2-day workshop)

Practical ▪ Scientific ▪ Easy

 

About this course

Our two-day workshop will give you the time you need to learn the science of persuasive design. You’ll learn over 50 persuasive design principles, along with popular design recipes and a number of key theories of persuasive technology. By the end of this workshop, you will have a broad and deep understanding of persuasive design.

On completion, you will understand several persuasive design ingredients and recipes, recognize them, and be able to apply them to your own work.

This workshop provides the pacing necessary to confidently absorb the material through a combination of lectures, exercises, group discussions, and a lot of critical analysis of digital technologies and campaigns. Unlike our 1-day course, our 2-day workshop includes persuasive design recipes—such as landing page design, gamification, and social diffusion—along with more implementation advice, such as tips on using optimization techniques to learn what works.

This two-day workshop is ideal for those who wish to invest more time to gain a deeper learning experience or who are new to the topic and want to start from the ground up.

 

Workshop content

During the course, we will cover these modules:

  • MODULE 1. The digital revolution and behavior change technology
  • MODULE 2. Change and persuasion: It’s part of life
  • MODULE 3. What it means to change and how effective it is
  • MODULE 4. How people interact with technology
  • MODULE 5. Evidence-based design and optimization (in-depth)
  • MODULE 6. Auditing the ingredients that make technology persuasive
  • MODULE 7. The persuasive communication model
  • MODULE 8. Source message
  • MODULE 9. Audience factors
  • MODULE 10. Media selection impacts
  • MODULE 11. Message expression and interpretation
  • MODULE 12. Feedback expression and interpretation
  • MODULE 13. Audience feedback
  • MODULE 14. Social and physical context
  • MODULE 15. Exercise: Identifying influence ingredients and recipes
  • MODULE 16. Behavior change recipes for digital engagement and selling
  • MODULE 17. Exercise: Building persuasive products
  • MODULE 18. Building evidence-based products
  • MODULE 19. Using research to optimize persuasive impacts

Hard science made easy and practical

Although this is a science-based course, we’ve tailored the content to the needs of working professionals who need to know what works. In this course, Brian has removed the hard science, and presents the content at a conceptual level, with case studies, examples, and practical exercises.

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Skills and knowledge you’ll gain

By the end of this course, you’ll be able to:

  • Build more persuasive websites, social media profiles, ads, and mobile apps
  • Identify the factors that make digital technologies persuasive
  • Critically assess your existing technologies and identify opportunities to make them more engaging
  • Understand how to design more engaging graphics, content, and interactive interfaces
  • Explain why one design is better or worse than another, in terms of its potential impact on users
  • Possess a pipeline of new ideas on how to improve your current and future digital products
  • Reverse engineer the factors that make your competitors’ technologies successful. Then build something better!

  • Save time and money by applying scientifically validated engagement principles to your next project

 

Who is this course is for?

This course is designed for digital professionals who want guidance on science-based design and industry best practices. This course is ideally suited to:
  • Interactive designers (UI/UX lovers)
  • Digital marketers and strategists
  • Optimization and conversion specialists
  • Product managers and project managers
  • Web and mobile developers

Prerequisites

This is an intermediate level course. Participants must possess an understanding of interactive media and should have experience in interactive design, digital marketing, online communications or advertising.

Obtain exclusive resources

By participating, you will get a copy of the Persuasive Design Toolkit, which will give you a competitive advantage. The kit includes:

  • All slides used in the training
  • Persuasive Design Toolkit (exclusive resource)
  • Exercise workbook
  • Oversized printouts for exercises
  • Templates/wireframes of persuasive architectures
  • Certificate of participation for your resume

Your instructor: Brian Cugelman, PhD

Brian Cugelman, PhD

Got a question?
Give me a shout. I’m happy to help out.

I’m proud to admit that this course reflects my best effort, as a scientist, digital media specialist, and teacher.

As a scientist, this course draws on my doctoral research on the science of online engagement, which I completed with one of the world’s leading Internet research groups, and which was subsequently published in the world’s top scientific journal in my field. The Pentagon liked my research so much, that they invited me to address their cyber influence project.

As a digital media specialist, this course draws on my long career building digital products and running online campaigns for companies, non-profit organizations, and government. I ran my first online social marketing campaign back in 1998, and soon after, I joined the United Nations to run the world’s first Internet-driven United Nations year campaign, which was recognized by the General Assembly. To this day, I still build interactive technologies, run online marketing campaigns, and use research to design digital products that make an impact.

As a teacher, I have spent years developing innovative ways to train professionals in how to apply scientific principles to design higher impact digital products and campaigns. Science has so much to teach digital professionals, yet this knowledge is often locked up in cryptic jargon and complex scientific terms. My top goal as a teacher has been to translate the best scientific knowledge into an educational package that is easy to understand and extremely practical.

If you have any questions, please contact me. I look forward to talking.

Call: +1 (416) 921-2055
Email: brian (at) alterspark.com

Connect with me via LinkedIn

 

Discounts

Regular ticket: $499 + tax

SAVE up to 25% with our DISCOUNT CODES combined with EARLY BIRD pricing

Discount codes + early birdYou SAVECourse price
Academics$86 (17%)$413
Government$95 (19%)$404
Non-profit organizations$104 (21%)$395
Groups of 3 or more$117 (24%)$382
Students (with valid ID)$126 (25%)$373

 

SAVE up to 17% with our DISCOUNT CODES

If you miss the early bird price, you can still use our discount codes.

Discount codesYou SAVECourse price
Academics$40 (8%)$459
Government$50 (10%)$449
Non-profit organizations$60 (12%)$439
Groups of 3 or more$75 (15%)$424
Students (with valid ID)$85 (17%)$414

Claim your discount code now!

To claim your discount code, just email info(at)alterspark.com.

Please use your organizational email address,
so we can verify that you qualify.

Costs

Ticket price: $499 + tax

Early bird price: $449 + tax

Early bird savings: $50 (10%)

Total savings$125 (25%)
with our DISCOUNT CODES

We’ve trained these organizations

Some of our happy customers 

What they’re saying about Dr. Cugelman

Brian has deep knowledge rooted in practical experience that can help anyone interested in developing thoughtful and persuasive web products.
Raphael Lopoukhine, Digital Engagement Strategist, Public Works and Government Services Canada
The level of information and learning is really high in this workshop, and all of it is practical, “take-it-back-to-work” information. I will use it.
Christine McGlade, Senior partner, Q media
Brian presents the concepts in a clear and engaging manner. I will be able to use these concepts to help me design more persuasive and intuitive user interfaces.
Kai Liang, Quality Assurance Analyst, Pricemetrix Inc.
Persuasive design course was very engaging from beginning to the end. A lot of good examples and ‘recipes’. The toolkit is very useful when building wireframes. Can’t wait to start applying these theories to my next project!
Swidja Nikke, Communications Advisor, Government of Canada, Federal Economic Development Agency for Southern Ontario
Toronto is fortunate to have such a knowledgeable resource as Brian, and I highly recommend his one- or two-day sessions to digital media professionals who want to grow their subject matter expertise in the art and science of persuasive design.
Judah J. Gould, UX Specialist - Information Architect
“Enjoying the Psychology of Social Media session with @cugelman. Mirrors a lot of the reading I’ve been doing and adds more. #pcto2012″ and “One of the best presentations at #pcto2012: Social Psychology of Social Media http://t.co/NUYwxxRa via @cugelman”
Dave Fleet, Senior Vice President, Edelman

 

We’d be grateful if you could help spread the word!

Terms and conditions

Cancellation and refund policy: Registrants who cancel their reservation 14 calendar day prior to the start date, will receive a 100% refund. Registrants who cancel their reservation 13 to 7 days prior to the start date, can elect to receive a 50% refund or 100% credit towards future training. Registrants who cancel their reservation 6 days prior to the start date, will not be refunded but can elect to receive a 75% credit towards future training. In the case of an emergency, AlterSpark reserves the right to cancel this course up to 7 days prior to the start. If AlterSpark needs to cancel the course, all registrants will receive a 100% refund. AlterSpark will not be held liable for any expenses incurred by registrants.

Licence to use exclusive design resources: All participants will receive exclusive persuasive design resources, including the Persuasive Design Toolkit, which are not available to the public. Each paying participant may use these resources to support commercial or non-commercial projects. All of these tools and resources are copy written and licensed for sharing with up to 4 persons within each participant’s organization. However, usage is subject to these restrictions. The course content and tools may not be reworked, repackaged, rebranded, distributed, or used to build derivative educational products or design resources. Any project or work that makes use of these resources must give credit to the source.

Copyright: All course materials are copy written by Brian Cugelman, PhD and AlterSpark Corp. Participants agree not to rework, repackage, rebrand, distribute, or use the lectures or content to build derivative educational products or design resources. Participants agree not to use any equipment to record the course, through audio or video.