We’d say not, since we deal with common UX/UI tools, such as interface design, wireframing, user flow charts, etc., but we don’t get overly technical.

The focus is not on how to make wireframes or flow charts, etc.; rather, the focus is on the human factors that underpin how people think and behave so that we can design interactive technologies that are more usable and persuasive at the same time.

To put it another way, instead of learning the technical details on how to build wireframes or mockups, you’ll learn what matters in human psychology, so that you can judge what matters in terms of the human factors rather than the technical details.