You’ll get Brian’s taxonomy of 50+ evidence-based behavior change and persuasive design principles, and learn how you can apply these to interactive technology. The course features a brief visual content analysis as a learning tool, which helps reinforce participants’ understanding of the principles. For most participants, this is a fun exercise that helps them learn. However, for someone with a research background, this will be an introduction to the research tools that Brian has developed.
I’m a design researcher looking to evaluate the impact of evidence-based websites. What will I get out of this workshop?
by Joshua | Apr 9, 2020